package com.up360.rapidcalc.aerolite.controller
{
    import com.up360.rapidcalc.aerolite.model.GameElement;

    /**
     * @author Tunie
     * @date   Apr 28, 2013
     * 控制类
     */
    public class BasicCtrl
    {
        protected var _target:GameElement;
        
        public function BasicCtrl()
        {
        }
        
        /**
         *控制目标 
         */
        public function get target():GameElement
        {
            return _target;
        }
        
        public function set target(value:GameElement):void
        {
            _target = value;
            control();
        }
        /**
         *控制 
         */
        public function control():void
        {
            
        }
        /**
         *暂停控制 
         * 
         */
        public function parseCtrl():void
        {
            
        }
        /**
         *消失 
         */
        public function clear():void
        {
            
        }

       


    }
}